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The Plane Effect, Indie little nugget that will make you hover and think?

The scenario of the game, concocted by unknown developers at the battalion (Innova and Studiokiku) is no longer explicit and accurate: Your name is solo and it's your last day of work, it's time to store your business and Go home ... But a cosmic anomaly weighs on you with all its oppressive and disturbing strength. Hmmmm ... a scenar 'that at first glance, can you sied as they say. But let's see this more closely ... LOST IN TIME In reality, The Plane Effect seems to be apt at a philosophical game ... knowing that you only know that you have to go back to your family as soon as possible. But why ? Good question. Do you have to find the way to your home by all means ... and to get there, are the means all good? You progress in the dystopic landscapes, and you realize that something is wrong. Indeed, you put a lot of time to achieve it. Why are the streets so labyrinthic? And where is your home? But all you know is that you have to move forward, again and again. O...